Dream Master, Health Insurance Nightmare killed Dastardly Gnorl Cut Throats in The Long Whisker.Dream Master, Health Insurance Nightmare killed Demented Gnorl Explosives Team in The Long Whisker.Dream Master, Health Insurance Nightmare killed Cunning Gnorl Thieves in The Long Whisker.Dream Master, Health Insurance Nightmare killed Crazed Longwhisker Gnorl Alchemist in The Long Whisker.Dream Master, Health Insurance Nightmare killed Longwhisker Gnorl Swashbuckler in The Long Whisker.Dream Master, Health Insurance Nightmare killed Rampaging Mutant Gnorl Rower in The Long Whisker.Dream Master, Health Insurance Nightmare killed Longwhisker Gnorl Flashgunner in The Long Whisker.Dream Master, Health Insurance Nightmare killed Longwhisker Gnorl Scurvy Rodents in The Long Whisker.Dream Master, Health Insurance Nightmare defeated Dundarga the Architect, Beaverkin Gnorl (Boss) in The Long Whisker.Dream Master, Health Insurance Nightmare is now known as Health Insurance Nightmare in The Long Whisker.Via manipulation of strange multi dimensional physics that the most learned sage would scratch their beard at, these bags are able to store a lot more than their size would suggest. This star sign is part of the Peace Phase and the Misfortune Aspect.ĭream Master is ranked 106th among those born under The Helpful Rat.ĭream Master has the following advantages: Foes are said to wither before the might of his Two Headed Corestone Elemental and Mithril War Pick.ĭream Master was born under the sign of The Helpful Rat. When girded for battle, he is known to wield his Mithril Lavastone Tube, and is arrayed in his Well Made Runesteel Plate Armor. His athletic figure, proudly displaying his beard has been sighted rushing into battle with a gruff warcry of " For the Gods". Hailing from Al'Victus Academy in the Mountain Kingdoms, he is said to have long flowing hair, ocean blue eyes and tanned skin. He is said to be a Dwarven Earth Sage of 32nd level. The previous loud cheers and cries slowly faded, the music ended, and people looked, listened, waiting in anticipation to hear his story.Īfter a few moments of silence, he began to tell his tale.Dream Master, Health Insurance Nightmare. As the Tavern Master made his way from behind the bar to the very front, everyone stopped. He served the last of his drinks to Olek, the white-bearded Dwarven Warlord, and put his red and white cleaning towel over his left shoulder, signaling he was about to begin. The Tavern Master was going to tell one of his famous tales. You somehow manage to find a seat and prepare for what will undoubtedly be a grand evening. He stands proudly behind the oaken bar, serving the many Warlord patrons, many of whom are clearly regulars. Tall, burly, with light blue eyes, jet black hair, and a face that's seen more wars than he'd like to talk about, the Tavern Master is the proprietor of Tales 'n Ales. If you wanted the best stories, none tell them better than the Tavern Master. Stories of ancient Arkheim and other legends were told here. This tavern was famous for something other than its fine ales, Elven music, and otherwordly smells. The same could be said for the front of the old oak bar, whose stools were entirely taken, too. Newcomers had just arrived on the floating islands, so several long tables were already fully occupied, more so than usual, by Dwarves and Elves having a good time. Someone obviously pays attention to fine details here. The walls follow the same wooden construction, with small trinkets here and there to give the room more flavor besides the long line of Goblin skulls. This place was something else.Ībove you, ancient-looking beams, as thick as an Ent, supported the upper floor, with rows of small herbs attached to the side, giving off an incredible otherworldly scent. The loud noise was accompanied by a thunderous cheer. In the distance, tankards could be heard being hit together, followed by a loud thud as something or someone had fallen on the wooden floor. The Tavern Master was, as usual, buried with orders but still manages to bellow an audible " Welcome! " to you above the rest of the jeers and cheers. If you walked past the building beneath the moons, you'd feel a familiar warmth coming from the large hearth, with cheers and laughs inviting you to go inside.Īs you enter Tales 'n Ales, you're greeted by beautiful smells, fine Elven music, and what look like Goblin skulls along old wooden shelves as high as the eye could see. There's always a feeling of kindness and friendliness there. It's a place you can't miss all walks of life are welcome, especially if you have information of some kind to share. When Dwarves and Elves aren't waging non-stop wars on the floating islands of Arkheim, they often like to gather to their preferred place, Tales 'n Ales.
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